![]() ![]() It's an extremely impressive production and technological show piece, but yeah. And most of the encounters hold no real weight or pressure to stay with you. It's frequently rigid in how it leads you through levels, particularly with over scripting for the sake of cinematic sequences. Almost all the set pieces and stages are completely forgettable. I didn't find it complicated, but I did find it overwhelmingly boring and uninteresting. Makes me worry about the gameplay of the upcoming game Horizon Zero Dawn. There's just nothing redeeming about KZ SF, it's totally forgettable. I did enjoy the graphics, I'll give 'em that.Īnd this is from someone who really enjoyed Killzone 2 (even though it did have several shortcomings). I actually quit at the last level (right before meeting Stahl, wiki told me) because I couldn't muster up any motivation to keep playing.Īnd what's up with the shooting mechanism? I played a bit of the Destiny demo and going back to Killzone SF really highlights the poor gunplay. ![]() ![]() Just a really poor game, from the lackluster level design to the godawful enemy AI, boring gunfights, needlessly complicated controls (looking at you OWL) and even for Killzone standards the completely unengaging storyline. Talking about the singleplayer here, haven't even bothered to play MP. Only payed 15 euro's for the game, but christ, Killzone SF is really awful. #Killzone shadow fall forums Ps4#I only recently got a PS4 so I figured I'd start with some of the older games first. ![]()
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